Founded in 2003, our company focuses on creating and publishing mobile games of original concepts and licensed IPs alike. Some of these titles include Dominoes Pro, PuffOut, and one of Netflix’s top shows in the US and Asia; Oddbods.

During the past 18 years, Maysalward’s team developed its own culture based on collaboration, transparency, and diversity. Team members are incessantly encouraged to challenge their own limits, play with creativity, and experiment with both trending and upcoming video game technology. Standard genres of mobile games aside, AR, VR, and Mixed Reality are all included in our creations.

Our team’s playful creativity is paired with AGILE and SCRUM development practices, fueling the ability to speedily adapt when needed, taking smart risks, and learning from each other.

One detail we are very proud of it that today Maysalward has 25 team members of which 50% are female game developers as our company aspires to challenge regional norms, offering women the opportunity to grow and gain experience.



As a pioneering mobile game developer and publisher with our headquarters at the heart of the Middle East and our secondary UK branch in Silicon Spa, England, Maysalward’s early glocalization vision of localizing global games with cultural relevance has tremendously helped the enterprise grow into THE top gaming company in the Middle East.

Maysalward’s rise in the mobile games’ scene is even more impressive when you consider the company’s Middle Eastern origins as to this day the market remains completely untapped by numerous giant publishers.

Maysalward’s founder and CEO, native Jordanian Nour Khrais, was quick to recognize this underserved market. By creating high-quality content of cultural relevance to local players, Maysalward emerged as one of the first and most prominent developers and publishers in the region, alongside establishing the brand’s own distribution channels and strategic partnerships, thus settings both the brand and its creations apart from the rest.

To stand as an industry giant, however, requires more than just introducing great products into the world; Maysalward believes that building the local ecosystem of game developers, artists, animators, testers, etc. is crucial for improving the gaming industry in Jordan. 

The company is involved in several grassroots activities that translate this belief into action, including boot camps, developer events, and an annual gaming summit.

In Partnership with King Abdullah II Fund for Development (KAFD), Maysalward also manages the Gaming Lab based in the cities of Amman, Irbid, Aqaba and Maan, Karak and Zarqa. This collaboration has led to the formation of a semi-yearly App Challenge, which brings to light  14 to 16-year-old school students into the development of the local gaming sector.

In yet another educational initiative, Maysalward has teamed up with varying educational sectors, such as The Children’s and Royal Tank Museum of Jordan, to develop onsite interactive games.

To date, 11 waves of app challenges have been conducted since 2011 and
3800+ students on coding, story-building, and gameplay design.

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